If we procure bad reviews or bad expositions [about our game].


If we procure bad reviews or bad expositions [about our game], we become remarkably depressed,” jokingly admits Metal Gear Solid mastermind Hideo Kojima. Fortunately, the overwhelming rejoinder to MGS3: Snake Eater(PS2), the latest edition in Konami’s storied stealth-espionage series, has left him with little reason to report some Prozac. But as long as we enjoyed this sneakfest, it left us with several burning questions. Here’s what Kojima had to say on:

The Bos and

The Sorrow’s Offspring

Hideo Kojima: Their child is in Snake Eater. [makes a motion of twirling imaginary revolvers]

The End’ Parrot

HK: Ye the parrot from MGS3 is related to the parrot you descry in MGS2. It’s like the grandfather of the single in kind from the earlier game.” [In case you missed it, Emma, Otacon’s kid sister, has a fit of peevishness parrot in MGS2. —Ed.]

Colonel Volgin’s



“Kuwabara, Kuwabara” Chant

HK: It’s like a little incantation There was this historical figure in Japan called Mr Kuwabara who was afraid of lightning. in this way Volgin, with all his electricity, doesn’t want any rain or lightning to hit him.

Snake Eater’s Bosses

HK: a certain quantity of that didn’t make it in were a mos fright and a lizardman.

The Camera

HK: We’re aware that the rife camera system limits us in limits of expression. So we don’t know [in to come MGS games] if it would be right behind the character, however we think it would change.

The nearest MGS for Consoles

HK: In Snake Eater, you not get the chance to engage Otacon or Meryl [Solid Snake’s red-haired regard with affection interest from MGS1], and I’d like to give them a chance to do their thing again. If we were to have another game, greatest in quantity likely it would be single set in the future rather than where Snake Eater left off

Copyright ?© 2004 Ziff Davis Media Inc. All Rights Reserv Originally appearing in Electronic Gaming Monthly

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