JENNIFER: I’m embarrassed to admit to what extent hooked I got on this game.


JENNIFER: I’m embarrassed to admit to what extent hooked I got on this game. As in last year’s version (Bustin’ disclosed GBA), you directly control a single Sim as he/she eats, dozes pees, and socializes. To progres from one side the story, you complete goals—make friends with the town cop find a curator for the local museum, etc To earn circulating medium you play minigames. Occasionally, you rearrange the furniture in your house. It’s simple, mindless, and as addictive as sitting onward the couch watching Real World marathons forward MTV. In other words, I could do it all freakin’ day long

But as any Real World fan knows, just because something’s addictive doesn’t make it artistically flawless. penetrate The Urbz. Some of the minigames are great—I’ll play Moogoo Monkey just to pass the time—but others (Comic Explosion, Motocross Mayhem) are fair terrible. The mundane day-by-day routine can come by repetitive, especially when you have to retry goals (many of which must be complet at a certain time of day). Still, there’s a surprising amount of drollery stuff here, if you have the patience to view it all.

DEMIAN: This game has fit of peevishness jackalopes, which should definitely be factored into any purchasing decision. Urbz has a fortune in common with traditional role-playing games, unless with hugs and home furnishings instead of turn-based battles and feisty princesses. look forward to a whole lot of perform quests, though, and you’ll still squander too much time fussing with personal-hygiene issues. The DS’ touch cloak is handy for navigating menus quickly, moreover only a couple minigames really use it. Still...jackalopes!



GMR—CARRIE: yet it started out feeling a parcel like the GBA version of Bustin’ abroad Urbz for DS ended up completely blowing that game away. The story and surprising twists work to make Urbz be perceived a lot less like a Tamagotchi with care and feeding and a parcel more like an actual game—like a Westernized version of Animal Crossing, moreover with a plot. The DS-specific minigames are among the weaker commons but using the stylus to access stats and for a like reason on is very intuitive. The Rep mission adds a certain number of hefty longevity to the title, too.

Good: Rich game world, tons of textile fabric to do

Bad: Makes little to no use of the touch screen

D Bonus: strange area, minigames, mutated pets

The verdicts (out of 10)

Jennifer 85

Demian 75

Carrie 95

Publisher: EA Games

Developer: Griptonite

Players: 1-4

Rating: Everyone

wwwurbzcom

Copyright ?© 2004 Ziff Davis Media Inc. All Rights Reserv Originally appearing in Electronic Gaming Monthly

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