The buzz: Last year.


The buzz: Last year, Jak II took the previously cheery action-adventure series in a darker direction through adding a liberal dose of carjacking, heavy ammunition, and rebellious facial hair. This grand experiment wasn’t a total success: Frustrating, repetitive missions and rough difficulty leeched much of the game’s sport Jak III hopes to finished the cocktail by properly balancing the challenge and offering more diverse mission types

Plus, a recent setting will make it easier to wash away the ill memories of backtracking by the and of Haven City 6,000 times. In Jak III, Jak (and his wiseacre sidekick Daxter) gain exiled to a desolate wilderness colony, where they must battle renegade road warriors straight outta Mad Max. Along the way, he’ll lay bare secrets of the planet’s ancient civilization, realize his have a title to destiny, amass some formidable powers for the one and the other his Dark Jak and strange Light Jak transformations, and eventually revert to a radically altered Haven City to kick the asses of his detractors.

What could go on wrong? Keep the difficulty in check and things should be fine.



Copyright ?© 2004 Ziff Davis Media Inc. All Rights Reserv Originally appearing in Electronic Gaming Monthly

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