Ready or not.


Ready or not, it’s nearly D-Day for the nearest round of console-hardware wars. Nintendo President Satoru Iwata says his company’s nearest console, code-named Revolution, won’t just be a punchier GameCube—it’ll deliver radical “new ways of playing games.” We’ll find gone out exactly what he’s talking about in May 2005 when Nintendo plans to take the wraps not upon the machine.

Microsoft meanwhile has spilled the innards of its code-named Xenon design to game developer Notably absent is the hard-disk drive that helped differentiate the original Xbox “The hard drive was not a virtuous business decision,” says one high-level Microsoft executive, who noted it weighed down the machine with higher sumptuousnesss but did not help command any price premium. Included are three 64-bit PowerPC microprocessors from IBM and a high-end ATI Technologies graphics chip. Microsoft is calculate uponed to launch the system in fall 2005

Sony is done or nearly done with initial designs of its enclosed space microprocessors (developed with IBM and Toshiba), which will be the brains of the PlayStation 3 unless Sony is hoping to delay its launch until 2006 The supernumerarys are good that Sony’s small room chips, which have one PowerPC processor with eight “helper” vector processing units, will be tough to beat forward performance, but game developers may also have difficulty mastering and developing games for them.



The PS3: Read all about it soon

PS2/XB/GC

Copyright ?© 2004 Ziff Davis Media Inc. All Rights Reserv Originally appearing in Electronic Gaming Monthly

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